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Choro Notes: Heal Pulse heals the target! . . . but the user can't target itself.

#26. Big Turtle Gear


Alright! Into the hole!



Music: Pokémon Platinum - Stark Mountain


Hello, Mr. Clay!


Oh, I tripped coming up the stairs. I'm fine but you should see them stairs, ha ha!


You're eyeing Cheren pretty hard there.





You don't wanna, like. Turn over the rocks? You can find cool things if you do that!


Should and are!


Oh man, oh man. I'm gonna jump off this path so hard.



Wow.

was bracing myself before I knew it.

Cheren. Cheren do you think one day I can own my own mountain?





Oh well~


WHOA! All of this equipment. So much stuff being moved and pushed around. It calls to me. Calls to meeeeeeeeeeeeee~


Choro Notes: This room in Twist Mountain drastically changes in the winter as it fills with snow, allowing easy passage places and even to items you can't normally get.


The catwalk is broken all over the place. Did rockslides do this or Pokémon?


This place is so cooooooool.


It's great, huh!



. . . Hansel you didn't have to chuck the rocks. I think they look nice where they are.


There was a potato-looking rock in that cloud of dirt!
Choro Notes: Everstones are hold items that prevent the holder from evolving. It can be handyish if you're really attached to a not-fully-evolved monster! It's got another really useful property though! If a monster you are breeding is holding this: the offspring has a 50% chance of inheriting the holder's nature. In Black2 and White2, however. The offspring has a 100% chance of inheriting it. Nifty!


This place is so coooooooooooooool



Gurdurr

Gurdurr strengthen their bodies by carrying steel beams. They show off their big muscles to their friends. This Pokémon is so muscular and strongly built that even a group of wrestlers could not make it budge an inch.
Choro Notes: Gurdurr is a logical evolution of the 2x4 swinging Timburr. Overall he's just sort of a standard meaty Fighting-type. He's all veiny and gross . . .
Zorak Notes: Pokémon is SWOLE AS FUCK
HulkaMatt Notes: Oh God. Hacksaw Jim Duggan, what happened to you?



Hahaha, poop joke.



Aw man. I wonder who #1 is . . .


Ah, but. . . it's nowhere near winter. . .








Choro Notes: Psych Up copies the target's stat changes. It can do interesting combos with Xanadu's Simple Beam but . . . that strategy is a little too risky even for me.



Choro Notes: Embarassingly, I nearly lost to the doctor. Like, had to use two revives. My attacks would either miss and I'd eat a psybeam or the Musharna he has would put my dude to sleep and stat the fuck up. It was pretty shameful. SHAMEFUL.


Oh. . . hello.









Oh. You're. . . slightly bigger. About 50% I'd say?

Klang

A minigear and big gear comprises Klang's body. Spinning minigears are rotated at high speed and repeatedly fired away. It is dangerous if the gears don't return—if the minigear it launches at its foe doesn't return, it will die. By changing the direction in which it rotates, Klang communicates its feelings to others. When angry, it rotates faster.
Choro Notes: Klang, again, is really the next logical step for Klink. There's really not much to say about it, though. It's bigger. "Klang," as an aside, is what I named Lady's Magnemite in the Platinum LP. Go figure.
Zorak Notes: What a horrible life you live, Gearman
HulkaMatt Notes: Smarter than Krang.



Health is Crucial. Good advice from a doctor.


With a doctor around I could stay here foreeeeeeverrrrr~


. . . that's gross.



Cubchoo

Cubchoo's nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves. Their snot is a barometer of health. When healthy, their snot is sticky and the power of their ice moves increases. When it is not feeling well, its mucus gets watery and the power of its Ice-type moves decreases.
Choro Notes: Cubchoo is kind of gross. Just, he's gross. Ew. EEW IT TOUCHED THE GROUND THAT TIME.
Zorak Notes: Someone should get that bear some soup.
HulkaMatt Notes: Wipe your nose, good God.



THERE ARE EVEN SODA MACHINES, XANADU.


So cool.


Oop, hole in the ground. HOLE IN THE GROUND.


You. . . wanna use those claws for something?



Drilbur

Drilbur can dig through the ground at a speed of 30 mph. It makes its way swiftly through the soil by putting both claws together and rotating at high speed. It could give a car running aboveground a good race.
Choro Notes: Drilbur are quick, hard attackers that honestly I could have gotten much, much earlier. It evolves into what is probably the strongest monster out of Gen5.
Zorak Notes: Oh hey, a mole.
HulkaMatt Notes: I like to say his name all drawn out. Like "WILLLLLL-L-L-L-L-L-BURRRR." Except Drill, you know?



Ooh, it's like I'm back at the Cold Storage. . .


Choro Notes: If an Eevee levels up in this room, it will evolve into Glaceon! But . . . you can't get Eevees anytime soon.


Choro Notes: Flash Cannon is a special Steel-type move. It has a 10% chance of lowering the target's Sp.Defense


It's even shiiinier!


. . . . is it because it's cold?!






. . . you're much bigger now, Jacques.

Carracosta

Carracosta can live both in the ocean and on land. A slap from one of them is enough to open a hole in the bottom of a tanker. Incredible jaw strength enables them to chew up steel beams and rocks along with their prey. It could knock out a foe with a slap from one of its developed front appendages and chew it up, shell or bones and all.
Choro Notes: Carracosta has the same typing as fellow fossils Kabutops, Omastar and Relicanth. However, its abilities are defensive against things that aren't critical hits like the other two! He learns some really nice moves including the hella powerful Shell Smash.
Zorak Notes: Archelon why are you walking around, turtles do NOT work that way!
HulkaMatt Notes: A DINOSAUR TURTLE?!?!?! S-so menacing . . .



What a weird place for this.


Well . . . that just seems redundant.


Choro Notes: The Oval Stone is a hold item that evolves Happiny. . . . but Happiny don't live in Unova.





It hungers.

Cryogonal

Cryogonal are born in snow clouds. They capture prey with chains of ice, freezing the prey at -148° F. When its body temperature goes up, Cryogonal turns into steam and vanishes. When its temperature lowers, it returns to ice.
Choro Notes: Cryogonal is . . . weird. It's an Ice-type with strange stats, move sets and really just overall strangeness. They're *exceedingly* rare in any season but winter. It took me almost two hours to find this. Oddly, I fought a second one immediately after. Go figure.
Zorak Notes: He always looks so angry to me. May be because he's a living snowflake?
HulkaMatt Notes: Do one of these exist for every little bit of snow that falls out of the sky? OVERPOPULATION! Seriously, I don't know what to say about this guy. He's ice.



Siiiiiiiiiiiigh~ I suppose we should leave. We can always come back later.


Oh jeez, you were fighting.



Yeah you tell 'em. Call 'em out, Cheren!


and end people's control over Pokémon."



I told you N was their king, right? Cause he is.


Cheren, you're constantly going that extra mile to gain more power.


I thought about doing that, too.


You should bungee jump with some sick kids from the children's hospital! I'll even do it with you!


Fr-free bungee jumping?


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